Articles
Short essays from the studio — notes on the work, the tools, and what the practice asks of us.
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On building tools you actually use
A working tool is one that survives contact with the rest of your life. We've spent the last year designing AI systems that hold up to that test, and a few patterns are starting to repeat.
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What design owes to time
The best designed objects don't ask for your attention; they free it up. A note on what that costs, what it returns, and why so much current software trades the second for the first.
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Studio diary: month one
A short report on the first month of running Good Design Studio as a full-time practice — what we set up, what we threw out, and the question we keep returning to.
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Notes on Claude as a working partner
An honest accounting of what changes about a one-person studio when a model that's actually good shows up to work alongside you.